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EU law could usher in transformative change to digital ecosystems

In October 2024, the European Commission (EC) published its Digital fairness fitness check report as part of a continued effort to evaluate the effectiveness of European Union (EU) legislation with consumer protection laws.

Specifically, it evaluated the efficacy of the Unfair Commercial Practices Directive, the Consumer Rights Directive, and the Unfair Contract Terms Directive.

The report revealed these existing laws “have only partially achieved the objectives of providing a high level of consumer protection”, with harmful commercial practices online costing EU consumers at least €7.9bn per year, and further drew attention to the power and information imbalances between businesses and consumers online. Now, its findings are being used to shape the latest development in tech policy in Europe, the Digital Fairness Act (DFA).

Following the report, president of the European Commission Ursula von der Leyen wrote to Michael McGrath, the EU’s commissioner for consumer protection, to urge his successor to develop a Digital Fairness Act.

The mission letter outlined five core problematic practices in consumer-facing apps and online platforms today; including “dark patterns”, addictive design, personalised targeting features, problematic commercial practices of social media influencers, and features that make it excessively difficult to cancel digital subscriptions. 

Recent legislation such as the UK’s Online Safety Act and the EU’s Digital Services Act (DSA) have aimed to address some of the illegal and harmful online practices that persist online, but a Digital Fairness Act could potentially tackle some of the more pervasive technological tools that have been adopted by tech companies and digital platforms to persuade and engage consumers.

For example, a study conducted by the EC in 2022 found that 97% of the most popular websites and apps used by EU consumers use at least one dark pattern, which are manipulative interface designs and functionalities which undermine informed consent and mislead users.

Similarly, the European Consumer Organisation’s (BEUC) consumer survey in September 2023 revealed that the majority of consumers feel personal data analysis and monetisation is unfair (60%), and less than half (43%) do not feel fully in control of the decisions they make or the content they are shown online.

With the DFA currently in its proposal phase, civil society organisations and campaigners are putting forward their suggestions to the European Commission. Many civil society organisations across Europe are hopeful that the act will tackle some of the most exploitative techniques that have been fundamental to the tech industry’s growth, and which they believe are responsible for many of the harms that digital users face today. 

Fairness by design

European Digital Rights (EDRi) is the largest European network of organisations defending rights and freedoms online, and are working on a position paper with their members on the DFA. They hope that the act will address exploitative practices often employed by Big Tech and ad tech intermediaries, which they say “exploit users’ vulnerabilities, undermine their autonomy, and disproportionately impact marginalised communities”.

One area of focus they have for the DFA is to ensure it adopts a rights-centred approach that recognises digital users not just as consumers, but as people with broader individual and collective rights.

“A core assumption underpinning this approach is that vulnerability is inherent to the digital realm as we know it today, driven by an imbalance of power and significant information asymmetries,” says Itxaso Dominguez, a policy adviser at EDRi.

To address these challenges, EDRi are advocating for embedding principles of “fairness by design” and “fairness by default” into the act. They hope this will ensure that fairness and respect for fundamental rights are integral to the development and operation of digital platforms and services, rather than optional considerations. 

Superrr Lab, an organisation advocating for just digital futures, recently published a position paper titled Digital fairness – shaping consumer protection in a just and future-proof way.

They too echo the desire for fairness by design and by default to be enshrined in the act: “The DFA will be most effective in truly enhancing digital rights if it addresses the root-causes of power imbalances in the digital realm. Consumers are humans with rights beyond markets and consumer protection law, and an effective DFA, should be shaped accordingly to ensure true digital fairness – in the sense of no discriminatory practices and opportunities for participation.”

The addictive nature of social media platforms is another digital design feature that the act could address, and an area where there is increasing public scrutiny, particularly in relation to its effects on children and young people’s mental wellbeing. Challenging this feature through policy could potentially address one of the main tenets of the industry’s extractive business model. 

“Commissioner for justice Michael McGrath has said it plainly: ‘They want to keep people online constantly, including our children, and this is how to get money from advertising’,” Rosie Morgan-Stuart, campaign and policy consultant for People Vs Big Tech, said. “Meanwhile, the evidence of harm is mounting. Binding rules are clearly needed, given the severity of the risks and Big Tech’s repeated refusal to prioritise safety over profit.”

Enforcement and real accountability

Better enforcement is another core ambition for the DFA. The Digital fairness fitness check report drew attention to the pervasive non-compliance popular among tech companies and social media platforms, and the need for real accountability. Earlier in 2024, the European Commission opened proceedings against Meta, Alphabet and Apple over their failure to effectively comply with their obligations under the existing Digital Markets Act (DMA).

“To make a real difference, the Digital Fairness Act needs to set out clear rules that are easy to understand, to apply and – if necessary – to enforce. Unfortunately, current EU law does not provide sufficient legal certainty in relation to unfair commercial practices online and therefore does not adequately protect consumers,” says Urs Buscke, senior legal officer at BEUC.

EDRi echo the need for more robust enforcement mechanisms and the prohibition of manipulative practices outright, rather than relying on voluntary compliance mechanisms, which have historically failed.

Aside from voluntary compliance mechanisms, gaps in enforcement have also persisted due to the fact that the existing directives covered by the fitness check do not contain any reporting obligations.

An ambitious digital future: breaking up Big Tech

Some believe the DFA could potentially break up the monopolies within the tech industry seen across some of the Very Large Online Platforms (VLOPs), which the DSA defines as platforms or search engines that have more than 45 million users per month in the EU. Instead, they advocate for a digital ecosystem that allows independent, third-party content curation and moderation services. 

“Unbundling the social networks could address many of the harms connected to addictive design and predatory data surveillance by providing consumers with a marketplace of options for recommender systems and other content curation tools,” says Katarzyna Szymielewicz, co-founder of freedom and privacy NGO Panoptykon Foundation. “This would also address the problematic nature of relying on VLOPs themselves as the arbiters of quality and credibility in ranking algorithms.”

On 16 January 2025, 18 former European presidents and prime ministers wrote to Von der Leyen urging the EC to pursue a structural breaking up of Google’s services to restore competition and end Google’s monopoly. 

“Forced breakups are do-able and have a long and distinguished record through modern history – from John D. Rockefeller’s Standard Oil in 1911, to Germany’s gigantic IG Farben conglomerate after the Second World War, to AT&T in 1982,” says Claire Godfrey, executive director of Balanced Economy Project.

“They’ve just fallen out of favour. The US has proposed a break up of Google to fix the search monopoly, and the EU is in a position to support the US and break the tech giant’s monopoly over digital advertising. It needs the political will and courage more than anything.”

Despite the challenges, many of those Computer Weekly spoke with said the DFA could potentially result in transformative changes to the modern digital ecosystem. “The Digital Fairness Act offers a rare opportunity to set a global precedent, ensuring that fairness, transparency and accountability are embedded into the foundations of the digital ecosystem,” says Dominguez.

But this will only happen if policymakers strive to be bold. As Kim Van Spaarentak, GroenLinks MEP, urges: “We don’t have to accept the status quo. We can still fix our online environments if we dare to be ambitious enough. Alternatives are perfectly possible.

“If ethical design becomes the standard, the online space can be a fantastic place for knowledge-sharing, community forming and creativity. But whether the EU dares to go far enough is the big question for the next few years.”

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Nvidia abandons the problematic 12VHPWR RTX 4080 power connector with a much longer one for the RTX 5080 FE according to leaked images

  • Chinese reviewer showcases the RTX 5080 FE and its new power connector
  • The embargo is expected to be on January 29, a day before its launch
  • The new power connector has new wires for a more secure connection

Following Nvidia‘s RTX 5000 series unveiling at CES 2025, we’re waiting for our first look at the RTX 5090’s performance from user benchmarks to find out how well the new Multi Frame Generation feature really works – but for now, we’ve got our first look at its little brother, the RTX 5080 Founders Edition, and its new power connector.

This comes from a reviewer on the Chinese social media site Bilibili (as reported by VideoCardz), who showcased the RTX 5080 FE along with its new power adapter and stated that the embargo date for reviews will be January 29 (a day before launch) – although this conflicts with a previous VideoCardz report that embargoes will lift on January 24. At the time of writing, the Bilibili post appears to have been taken down – potentially due to a legal notice from Nvidia – but the VideoCardz article is still live, at least for now.

The RTX 4080 and 4090 power connector, called the 12VHPWR connector, wasn’t ideal for users – considering it was a potential fire hazard, and its short length left a lack of space and flexibility for side panels on PC cases to close (it also wasn’t very pleasant to look at, frankly).

Based on the early image shown in the VideoCardz article (which we’re not posting here because we’d rather not invoke the fury of Nvidia’s legal department), it seems that Nvidia is providing a much longer and more flexible power adapter now – I recently covered the RTX 4080 Super and its performance in the Resident Evil 4 remake, and the only glaring issue I found wasn’t with the card’s performance itself, but rather the finicky power adapter.

While there’s only so much information we can take from a leaked image like this, it looks to be a little more case-friendly if it operates in the same manner as the likes of Seasonic’s 12VHPWR power cable – VideoCardz also pointed out the additional sense wires that have been added to ensure a secure 8-pin connection, hopefully preventing any connection issues that caused the connector meltdowns we saw with the previous generation.

The Nvidia RTX 5080 GPU on a green background.

(Image credit: Nvidia)

What solutions are available for the RTX 4080 GPU power adapter?

For those sticking with the RTX 4080, depending on your PC’s power supply, there are plenty of options on the market that work as viable alternatives to the problematic RTX 4080 power connector. It’s important to buy the correct cable that provides a sufficient amount of power and is compatible with your PSU – you don’t want to run the risk of buying a cheap, unreliable one either.

It isn’t exactly clear from the provided pictures whether the new power adapter for the RTX 5080 (and the RTX 5090) will be compatible with the RTX 4080 or any other RTX 4000 cards, but if it is, that could be the easy solution to this matter.

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January 30 is on the horizon, so we’ll be seeing more of what Nvidia’s new powerhouse GPUs will have to offer – hopefully, there are no recurring issues concerning potential melting cables on this occasion.

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AMD RX 9070 models spotted at retailers – all they need now is a price to sink Nvidia’s RTX 5070 GPUs

  • AMD’s RX 9070 GPUs were listed as in stock by a Danish retailer
  • Purported photos were also provided from a retailer in Israel
  • Release date rumors are pointing strongly towards something happening either on January 23 or 24

AMD’s RX 9070 graphics cards are already in the hands of retailers, if the latest gossip on the RDNA 4 GPUs is correct.

VideoCardz noticed that a Danish retailer (Foniks) actually had both the RX 9070 and RX 9070 XT listed as in stock on its website, although those listings have now been pulled. This was flagged by @momomo_us, a regular leaker on X.

The tech site also pointed to a Reddit thread where a staff member at a shop in Israel provided purported photos of both the RX 9070 and its 9070 XT sibling (as ever, skeptical hat on, but they look genuine enough).

Those pics have now been removed from Reddit, but the thread remains (at the time of writing), and VideoCardz saved and published them.

Further to that, a German price comparison site, Geizhals, also listed the RX 9070 XT with a release date of January 24, and so the spillage around these GPUs is coming pretty thick and fast now.

A PC gamer looking happy

(Image credit: Shutterstock)

Analysis: Strong signs of an imminent RDNA 4 launch

What’s interesting here is that as someone else (CrateDane) noticed on the Reddit thread, Foniks had the RX 9070 listed as ‘In stock’ briefly, but then that was changed to ‘Ordered, expected in stock by January 23’ before the listings were taken down completely.

So, we have a mention of both January 23 and 24 here, as the potential launch date, which backs up other recent rumors. B&H Photo has previously accidentally listed the RX 9070 and RX 9070 XT with a pre-order date of January 23, and XFX, a graphics card maker, also dropped a hint on social media that something big relating to Navi 48 (AMD’s chip in the RX 9070, as per rumors) is happening on January 24.

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At this point, then, we’d be surprised if something doesn’t happen on January 24 (or 23), whether that’s the full announcement of RX 9070 models, or these graphics cards actually going on sale.

If you’re thinking – weren’t these RDNA 4 GPUs announced at CES 2025? – yes, they were, but barely, with hardly any details revealed. AMD wants to debut the RX 9070 boards with their own showcase, and by all accounts, also wanted to see Nvidia’s big RTX 5000 unveiling and pricing, before deciding on its own price tags – which will be suitably compelling, we’re told.

As far as what AMD has officially said in terms of dates, though, all we have is a release timeframe of Q1 2025. Frank Azor, AMD’s head of consumer and gaming marketing, previously said there will be a dedicated RDNA 4 launch event, and VideoCardz also noticed that another Team Red exec, Donny Woligroski, a senior marketing manager, backed this up, but without providing any firm date. Apparently it’ll be soon, though – likely a week away, maybe, or even sooner, if all these hints that have been dropped aren’t hopelessly errant. (Or, if AMD changes its mind again over the next week – though that seems unlikely).

Why wait until late in January, you might be thinking? Well, this gives AMD a suitable distance from the noise and hype around CES 2025 revelations, and of course, a chance to run interference with Nvidia’s RTX 5080 and 5090 launch which happens on January 30 (though reviews are likely to come out a bit before that, going by rumors).

Frank Azor previously underlined that there’s certainly no delay around RDNA 4, and that isn’t an issue here, as the apparent appearance of RX 9070 models at retailers indicates.

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Nvidia’s new next-gen GPU benchmarks cause concern among PC gamers, particularly with the RTX 5080 – but don’t panic yet

  • Nvidia has provided some new benchmarks for RTX 5000 graphics cards
  • Two of them don’t involve DLSS 4 and Multi Frame Generation
  • However, the gen-on-gen uplifts shown here are modest – but we still shouldn’t get carried away

Nvidia has released some more game benchmarks for its next-gen Blackwell GPUs, and we’ve caught a couple of results that don’t use DLSS 4 and its Multi Frame Generation (MFG) feature.

The trouble with the in-game benchmarks that use MFG – which is a big upgrade on Nvidia’s original frame generation, inserting more artificial frames to up the frames per second count – is that they aren’t a fair apples-to-apples comparison with RTX 4000 graphics cards using DLSS 3 frame generation (the latter can’t use DLSS 4 MFG, as it’s exclusive to RTX 5000). And that’s the case for most of the benchmarks aired thus far.

So, PC gamers are hungry to see generational comparisons that don’t use DLSS 4, avoiding this skewing of the results, and we’ve got two games where this has happened in this fresh benchmarking – reported by ComputerBase (via VideoCardz) – namely Horizon Forbidden West and Resident Evil 4.

Resident Evil 4 doesn’t use DLSS at all – but does have ray tracing turned on – and Horizon Forbidden West gives us a glimpse of rasterized (non-ray tracing) gen-on-gen performance, but with DLSS on (with no frame generation, though, crucially, so MFG is removed from the equation).

Going by the bars in the bar chart provided – estimating their relative lengths, as Nvidia doesn’t provide hard figures – it looks like the RTX 5090 is about a third (33%) faster than the RTX 4090 in these two games. However, there’s a much leaner 15% or thereabouts jump with the RTX 5080 versus the RTX 4080.

With the RTX 5070 and its 5070 Ti sibling, we’re looking at more like a 20% jump compared to their respective predecessors, again just in those two games.

The Nvidia GeForce 5090 GPU on display at CES 2025

(Image credit: Future)

Analysis: Fake frames outcry part umpteen

“See. Nvidia’s new graphics cards are a big con – without ‘fake frames’ they are going to be rubbish!”

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Fake frames meaning frame generation, and this is the kind of vitriolic comment that’s popping up a fair bit following this revelation (and indeed before it, to be fair). But we do have to bear in mind that this is just a couple of games, in certain specific configurations.

Still, I concede the general point. On the one hand, Nvidia will obviously want to show off DLSS 4 and MFG as it’s a big leap forward (well, in theory at this point for all of us outside Team Green) for its GPUs. But on the other hand, it doesn’t feel great that most of the benchmarks shown thus far use MFG, and as noted, aren’t fair or direct comparisons with RTX 4000 graphics cards. These benchmarks show at least 30% to 40% gains (in previous airings), or a doubling of frames rates (as seen here with some games, and indeed a 2.9x gain with Indiana Jones and the Great Circle). Of course, this isn’t what you’ll see outside of games that support DLSS 4 with MFG.

Gamers would like to see a broader range of benchmarks, including pure rasterized performance without any DLSS – which we haven’t seen at all, as Resident Evil 4 above, the only game not to have DLSS turned on in Nvidia’s testing, is ray-traced performance.

Nvidia’s job is, at the prerelease stage, to stoke excitement for its graphics cards, obviously enough, but the slant towards that aim feels too skewed for gamers (and myself, I should add) in the way the RTX 5000 GPUs have been shown off so far.

Even so, the shakier-looking gen-on-gen performance of Horizon Forbidden West and Resident Evil 4 should not be used as a springboard to reach a conclusion along the lines of the (fake) fake frames rant I introduced this section with – that’s unfair, and going too far in the other direction

That said, to some extent, a lesser generational uplift is expected with Blackwell compared to Lovelace (RTX 4000), outside of the software plus AI tricks (neural texture compression) and the new trump card of MFG. After all, RTX 5000 is made on the same process as RTX 4000 (TSMC 4N, albeit an improved version, 4NP, for Blackwell), and so there’s no process drop to facilitate beefy generational gains there – that side of the equation relies purely on architectural enhancements.

Before we get too bogged down in the details here, one thing is clear enough – we need to wait for reviews before we get anything approaching a fully rounded picture of RTX 5000 performance. Which, of course, is always the case.

Still, there remains an inescapable feeling Nvidia is hiding something with the heavy slant towards MFG in this generation’s prerelease buildup – a lesson for Team Green to be more even-handed with its marketing efforts next time, perhaps. And of course, we don’t know how MFG is going to pan out in its execution and smoothness yet, either, for those PC games that do use the shiny new tech.

There are still a lot of unknowns, although all these questions will be answered soon enough. In theory the RTX 5090 review is coming next week, if the rumors prove to be correct.

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AWS and Microsoft could face ‘targeted intervention’ from CMA over UK cloud competition concerns

The competition watchdog has published the provisioning findings from its long-running investigation into the inner workings of the UK cloud infrastructure services market, which shows that competition in the sector is not working as well as it could be. For this reason, Kip Meek, chair of the CMA’s independent inquiry group, said it is advising the regulator to “consider investigating the largest cloud service providers using its new digital markets powers”.

This is because its findings suggest end-user organisations could be paying more than they need for cloud services, and are possibly at risk of being locked into using platforms that do not meet their “evolving” needs.

In a seven-page report, detailing the provisional findings of its investigation, the CMA said the lack of competition in the cloud market could mean UK customers are collectively paying hundreds of millions more per year than they need to for services.

It went on to state that UK cloud users can be locked into their “initial choice of provider” due to technical and commercial barriers that prevent customers from seeking out the services of other cloud suppliers who might have better-priced or a more innovative portfolio of services.

“We have provisionally found that AWS and Microsoft have been generating sustained returns from their cloud services substantially above their cost of capital in cloud services for a number of years,” the report said. “Customers say that cloud services offer both quality and innovation to them. However, we consider that a more competitive market would have sustained better market outcomes, including more consistently competitive prices, as well as further improvements in quality and innovation.”

Controversial licensing practices

The report also called out Microsoft’s controversial licensing practices, which typically see it charging customers more for running its software in its competitors’ cloud, as impacting on the competitive position of AWS and also Google by “partially foreclosing” them from the market.

As well as being in-scope of the CMA probe, Microsoft’s behaviour on this front is also the subject of a European Commission complaint, filed by Google in September 2024.

“[The licensing piece] exacerbates the harm we have provisionally found arising from high market concentration and barriers to entry and expansion in relation to Microsoft’s significant unilateral market power,” the report added.

To remedy the situation, the report suggests the CMA board should use powers conferred on it through the roll-out of the Digital Markets, Competition and Consumers Act 2024 (DMCCA) on 1 January 2025 to mark AWS and Microsoft out as suppliers with “strategic market status”.

This would mean the CMA could impose legally binding conduct requirements or pro-competition interventions on both firms to limit and remedy the toll their activities have allegedly had on the market.

As detailed in the report, such powers are “specifically designed to be effected in digital markets … that share a combination of characteristics that can cause them to ‘tip’ in favour of one or a few firms” by allowing the CMA to take a “targeted and iterative” approach to tackling the behaviour of such providers.

“We consider that measures aimed at AWS and Microsoft would address market-wide concerns by directly benefiting the majority of UK customers and producing wider, indirect effects by altering the competitive conditions or other providers,” the report stated.

Before any action can be taken by the CMA, a consultation on the provisional findings of its investigation needs to take place, with cloud market stakeholders now invited to share their feedback on the conclusions raised so far. The final report from the CMA’s investigation is due to drop by 4 August 2025.

In the meantime, AWS has responded to the CMA’s provisional findings by describing its proposed intervention under the terms of the DMCCA as “not warranted”, and urged it to think about the long-term impact of such a move.

“We urge the CMA to carefully consider how regulatory intervention in other areas will stifle innovation and ultimately harm customers in the UK,” a spokesperson for AWS said. “We will continue to work constructively with the CMA as they work on their final report.”

Rima Alaily, corporate vice-president and deputy general counsel in the competition law group at Microsoft, seemed to suggest in a statement to Computer Weekly that the contents of the CMA report are mistargeted. 

“The draft report should be focused on paving the way for the UK’s AI-powered future, not fixating on legacy products launched in the last century,” she said. “The cloud computing market has never been so dynamic and competitive, attracting billions in investments, new entrants and rapid innovation. What could be better for UK businesses and government?”

Meanwhile, Chris Lindsay, vice-president of customer engineering for Europe, the Middle East and Africa at Google Cloud, said the company was pleased to see the impact that restrictive licensing practices have on cloud customers feature in the CMA’s provisional findings.  

“Restrictive licensing harms UK cloud customers, threatens economic growth and stifles innovation, and we are encouraged that the CMA has recognised the harm of these practices,” he said.

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Microsoft just added DeepSeek R1 to Azure AI Foundry and GitHub

When it comes to artificial intelligence, Microsoft refuses to be left behind. On Wednesday, the Redmond company announced that the R1 model from DeepSeek is now available on Azure AI Foundry and GitHub. This surprisingly sudden move comes despite the fact that OpenAI claims DeepSeek built AI models using its data without permission.

“As part of Azure AI Foundry, DeepSeek R1 is accessible on a trusted, scalable, and enterprise-ready platform, enabling businesses to seamlessly integrate advanced AI while meeting SLAs, security, and responsible AI commitments—all backed by Microsoft’s reliability and innovation,” Microsoft CVP Asha Sharma said in a blog post.

Sharma also repeated DeepSeek’s pitch for R1, explaining that its power and low cost will give more users access to state-of-the-art AI without heavy investment.

Of course, Microsoft understands the concerns raised about DeepSeek during its rapid rise to prominence in recent weeks, including the sheer amount of data the Chinese company collects. According to Microsoft, the model “has undergone rigorous red teaming and safety evaluations, including automated assessments of model behavior and extensive security reviews to mitigate potential risks.” Plus, Azure AI has tools like content filtering and the ability to test applications before deployment to protect developers and end users.

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If you want to test out DeepSeek R1 through Azure AI Foundry, you will need an Azure account. Once you’re signed in, search for “DeepSeek R1” in the model catalog. After opening the model card, click “Deploy” to obtain the inference API, the key, and access to the playground. You can try out your prompts in the playground to try out R1.

You can also “explore additional resources and step-by-step guides to integrate DeepSeek R1 seamlessly into your applications” on GitHub. Microsoft says Copilot+ PC owners will soon be able to run distilled versions of DeepSeek R1 locally as well.

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Where IT comes from: Pure Storage’s lean Czech assembly

As with Pure Storage’s research and development (R&D) efforts, its final product assembly also rests on a three-site system. Flash arrays put together at regional sites – two in Texas and one in Czechia – cater for regional demand. We visited its European assembly location in Pardubice, Czechia, to see how it works.

Pure occupies a small part of a site run by Taiwanese contract manufacturing giant Foxconn, which is Czechia’s second largest exporter after Skoda and employs 4,500 people in the country.

Its relationship with Pure stretches back 10 years at the Pardubice site, which is built in part of a former Tesla (the Czech electronics company) factory that dates to 1964. The facility covers a vast area devoted to Pure Storage FlashArray and FlashBlade assembly, of which 30 and four are produced per shift respectively. 

Pure’s Pardobice operation forms one third of its global assembly capacity, with arrays made to order on a lead time of less than two weeks from customer order to fulfilment. The plant also produces upgrade components for customers on the Evergreen subscription model, as well as replacement units. Ordinarily, it runs only one eight-hour shift, but can take up the slack from Pure’s other two facilities should the need arise, as part of its business continuity/disaster recovery provision, by running three shifts.

Components come in as sub-assemblies, such as controllers and power supplies, and components, such as central processing units and memory, from plants in Vietnam, Mexico and the US, by air. China is not on the supplier list, says Pure Storage supply chain manager Jiri Černy, or at least it won’t be soon.

“We’re working to have zero from China, because of the geo-political situation,” he says.

Production is “almost just-in-time”, says Černy, referring to the tight timescales used to deliver components directly to production. In Pure’s case, a larger warehouse on the Foxconn site – “thousands of pallets’ worth” – but some distance away holds stocks of parts that are delivered to the assembly area twice a shift, with two days’ worth held there. 

Work in the facility runs on lean manufacturing principles, and the kind of upstream-downstream information flows that implies. 

Six Sigma and lean are built-in to make sure we learn from mistakes,” says Černy. “It’s OK to make mistakes, but stupid to do it twice or three times.”

Loyal and valued staff

Shopfloor staff “are not skilled”, says Černy, but he is keen to emphasise they know the job well and are valued. And it’s an environment with strict controls on static electricity owing to the risk to damage to componentry.

“They are mostly women,” he says. “I think that’s good. They are sensitive. They know the value of the product. We have long retention periods – they’ve been here years – and are multi-level operators that know every [assembly] station.”

Six Sigma and lean are built-in to make sure we learn from mistakes. It’s OK to make mistakes, but stupid to do it twice or three times Jiri Černy, Pure Storage

“They’re even so experienced that they can work directly with the engineers and give good feedback,” adds Černy. 

Production is tightly monitored, with component and assembly barcodes tracked through their production lifecycle. Assembly staff work to instruction manuals viewed via on-bench monitors. Not because they don’t know their work well enough, but because it constantly changes as equipment configurations change due to feedback received from the field.

Each workstation is monitored by CCTV, not to keep an eye on staff, says Černy, but to provide evidence if damage or faults are discovered down the line.

“We can see who built what, and when, and whether anything went wrong, with processes monitored matched to parts serial numbers,” says Černy. “So, if something happens, we can say it is not at the Foxconn site. We’ve had cases where there has been damage and have proved it didn’t happen here.”

After assembly, arrays go through rigorous testing, for general base configuration (“vanilla”) and customer-specified configurations (“chocolate”). The plant runs a constant temperature of 24°C to mimic datacentre temperatures, while there are also 35°C “burn in” chambers where hardware is stress tested beyond temperatures normally encountered.

This happens to all FlashBlade arrays due to their higher performance levels, and the first 1,000 of any new configuration of an array.

At the end of the line, arrays are fully inspected and packaged for shipment to customers. 

That’s not the end of the story, however. As we’ve seen, testing of systems built to replicate customer setups can continue for years after at Pure’s R&D centres. Meanwhile, components and sub-assemblies are also refreshed for those that pay for Pure products via their Evergreen subscription model. All of which, arguably, contributes to lean principles in its operations.

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The end of the Nvidia RTX 4000 series is nigh – with the RTX 4070 expected to sell out in weeks

  • Nvidia’s RTX 4070 is expected to sell out by the end of this month
  • RTX 4060 Ti and 4060 models will still be available via third-party manufacturers in February
  • Suggestions appear to be plausible as RTX 5070 will launch in February

With the reveal of Nvidia’s RTX 5000 series GPUs at CES 2025, plenty of attention has been drawn toward Team Green’s affordable RTX 5070, which Nvidia claims can match the much more expensive (at launch) RTX 4090 (when using DLSS 4 with Frame Generation enabled) – and it looks like its predecessor, the RTX 4070, could disappear from the GPU market soon.

As reported by VideoCardz, multiple posts on the Board Channels forum (used by people to talk about updates on the supply and demand of PC hardware) suggest that the RTX 4070 will be completely sold out by the end of January. The same is expected for the RTX 4060 Ti and 4060, with only AIC brands (third-party GPU manufacturers) having stock remaining for those GPUs in February.

This comes after months of speculation before the RTX 5000 series was revealed, which pointed towards Nvidia shifting away from production of the entire RTX 4000 series. Since the RTX 5080 and 5090 will launch on January 30, along with the RTX 5070 launch in February, it lines up well with these rumors – we saw a similar pattern occur at least a year before the RTX 4000 series launch, with the RTX 3000 series shortages.

The Nvidia RTX 5080 GPU on a green background.

(Image credit: Nvidia)

Does this mean you should upgrade to an RTX 5000 series GPU?

If these rumors are legitimate, now might be one of the final chances to grab an RTX 4070 while you still can. But if you’re still using an RTX 2000 or 3000 series GPU, the jump to an RTX 5070 is one I can recommend as you’ll have access to Multi Frame Generation which promises to improve upon Nvidia’s previous version of Frame Generation, with up to three more AI generated frames, which can dramatically boost frame rates.

We’re still waiting to see how the new GPUs will perform, but with the advantage of the new Multi Frame Generation feature, I’m expecting performance to certainly be impressive (though with the potential of more input latency despite Nvidia’s Reflex 2).

As I’ve mentioned previously, RTX 2000 and 3000 series GPU owners haven’t had access to the full package of DLSS 3’s offerings (notably Frame Generation which is exclusive to RTX 4000 series) with access to DLSS 3’s super-resolution and the addition of DLSS 3.5 specifically aimed at providing better image quality for ray tracing in select titles (available to all RTX GPUs) like Cyberpunk 2077 using improved denoisers. This reduces ghosting while it also improves dynamic lighting in sequences where ray tracing reflections are enabled, thanks to ray reconstruction.

In a pleasantly surprising move, Nvidia has made DLSS 4 available for all RTX GPUs, rather than making it exclusive to the RTX 5000 series. However, RTX 2000 and 3000 series GPUs will continue to miss out on Frame Generation, while the RTX 4000 series will continue to only generate one AI frame.

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DLSS and Frame Generation are two tools that are becoming increasingly important for getting graphically-intensive games running at high frame rates, and it has allowed less powerful GPUs to offer the kind of performance we’d once expect from flagship cards. This means the RTX 5070 has the potential of being the best value RTX 5000 series GPU by offering great performance, especially with DLSS 4, for a much more affordable price starting at $579 / £579 / AU$1,109.

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Nvidia RTX 5080 GPU could sell out fast – and I’m worried things might be even worse for the flagship RTX 5090

  • Nvidia’s initial Blackwell GPUs are rumored to have ‘extremely limited’ stock
  • It’s claimed that the RTX 5090 will be particularly thin on the ground
  • This is the case for the German market, but it could well reflect the wider picture

We’ve heard our first rumblings that Nvidia’s initial next-gen GPUs, the RTX 5080 and 5090, due at the end of January, will be thin on the ground for stock levels.

VideoCardz flagged up a post from a moderator (Pokerclock) claiming this, on the forums for German site PC Games Hardware. And yes, if your rumor-sense is tingling at this point, you’re quite correct – this needs to be regarded with a robust amount of skepticism.

So, armed with that caution – and also the knowledge that this is all translated from German, so some accuracy may be lost in that process – the broad assertion is that stock levels for these first Blackwell GPUs will be ‘extremely limited’ and this will be particularly the case for the RTX 5090.

That’s according to ‘well-informed’ insiders in the trade, but the good news, at least as far as PC gamers go, is that B2B and wholesalers – those selling to businesses – aren’t getting much Blackwell stock at all (if any, if this rumor is right).

The majority of GeForce graphics cards going to gamers, then, is a positive element here, albeit this is just how it should be. These are gaming GPUs after all, they are not supposed to be drafted into AI work and the like (but they invariably are).

Pokerclock predicts that you’ll need a lot of luck to get your RTX 5090 or RTX 5080 on launch day, and that there’ll likely be queue systems at retailers for those purchasing, meaning the usual GPU scramble amidst scalpers and bots. Sigh…

The Nvidia RTX 5080 GPU on a green background.

(Image credit: Nvidia)

Analysis: Say it ain’t so… your stock is a heartbreaker

Bear in mind this is a forecast for the German market, where the big retailers like Mindfactory are expected to secure the lion’s share of RTX 5090 and 5080 stock. Even if Pokerclock is correct in their claims, this may not apply to other regions.

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However, Germany is a large European market, and if there’s creakiness here regarding supply, it’s not an unreasonable expectation that there will be elsewhere. Okay, perhaps the US might fare better in this potential future of scarce Blackwell stock, but American gamers are going to have their own troubles – in terms of the rush to buy before Trump’s tariffs kick in and spike pricing upwards. (Not just for the best graphics cards, either, which Nvidia, and indeed AMD, are surely going to have new candidates for).

There’s already an expectation that next-gen GPUs could be thin on the ground, and difficult to buy, in the early days of Blackwell (and maybe AMD RDNA 4 too, who knows). This isn’t exactly uncommon when it comes to new hardware launches, and PC enthusiasts are always prepared for a potentially frustrating hunt for available stock, and instances of just missing out, then seeing the inevitable appearance of new GPUs on auction sites laden with infuriatingly eye-watering price tags.

If you can be patient, these wrinkles will all come out in the wash eventually, but as noted, those in the US face a very different kind of pressure this time around to buy quick before the hefty price inflation that’s on the horizon for electronic goods kicks in.

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AMD Radeon RX 9070 XT: news, rumors, and everything we know

CES 2025 has come and gone with no official confirmation of the possible AMD Radeon RX 9070 XT flagship graphics card, though there is somewhat of a confirmation of RDNA 4 graphics cards.

Though AMD didn’t have time to properly elaborate on RDNA 4 during its 45-minute CES 2025 keynote, according to Frank Azor (AMD’s head of consumer and gaming marketing), we know now that the tech is coming.

This especially applies to the RX 9070 XT, which most likely will compete with Nvidia‘s RTX 5070. It’ll be exciting to see what this card has to offer in terms of performance and official pricing. But for now, we’ll keep an ear to the ground for the latest news and rumors, and bring them all in one place to keep you up to date on the latest developments.

AMD Radeon RX 9070 XT: Cut to the chase

Frank Azor of AMD being interviewed at CES 2025

(Image credit: YouTube / Michael Quesada)

  • What is it? The possible AMD Radeon RX 9070 XT GPU
  • How much does it cost? Unknown at this time, as it hasn’t been officially announced
  • When can I get it? This has also yet to be officially announced, though there are rumors of a late January pre-order date for RDNA 4 cards.

AMD Radeon RX 9070 XT: Latest news

Click to read more of the latest news…

AMD Radeon RX 9070 XT: Release date rumors

AMD Datacenter

(Image credit: AMD)

While there’s no concrete news concerning a release date for the AMD Radeon RX 9070 XT, there are rumors of a general RDNA 4 pre-order date set for January 23.

The dates allegedly came from B&H Photo putting up early listings for some Asus RX 9070 and RX 9070 XT graphics cards (TUF and Prime models). Luckily the listings were screenshotted by longtime hardware leaker @momomo_us before they were removed.

AMD Radeon RX 9070 XT: Specs

AMD CEO Lisa Su

(Image credit: AMD)

There haven’t been any clear cut leaks, rumors, or reports about the AMD Radeon RX 9070 XT’s performance, or the performance of RDNA 4 in general. We can surmise, however, that the card won’t be a 4K powerhouse thanks to its price point range.

The previous hope was that the flagship RDNA 4 GPU would be slightly faster than the 7900 XT. However, it seems to be slightly slower according to All The Watts (though take that with a grain of salt).

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While it sounds rather risky in the face of Nvidia’s own high-end 5000-series cards, not targeting that market makes sense from a business standpoint as the vast majority of gamers are playing on 1080p resolution, with some gaming on 1440p. Instead, AMD could be reaching for an overall much larger target audience by scaling back on the performance and therefore the price.

AMD Radeon RX 9070 XT: What to expect

Right now there isn’t much concrete news on the AMD Radeon RX 9070 XT graphics card and on the RDNA 4 at large, due to AMD not having the time to elaborate on it during its CES 2025 conference.

While there are plenty of rumors and a few scant official details including a possible preorder date – the latter thanks to an interview and retailer leaks – we don’t have a clear picture as to what this card will be like right now in terms of exact pricing, specs, and performance.

Hopefully AMD will give us the low down on the RX 9070 XT and any other RDNA 4-powered graphics cards in the future.

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