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Interview: Wendy Redshaw, chief digital information officer, NatWest Retail Bank

Wendy Redshaw, chief digital information officer (CDIO) at NatWest Retail Bank, has had a distinguished career leading technology-led change in some of the world’s biggest financial services organisations. Now, she’s using that experience to drive even more innovation.

After four years as CIO for collaborative technology solutions with Deutsche Bank, Redshaw says she was eager to work for a UK finance house. In late 2018, she found the perfect home at NatWest as head of technology and digital distribution for the personal bank.

“The opportunity was interesting because NatWest was ready for digital transformation but wasn’t naturally sitting in a leadership position at that time,” she says. “The role allowed me to land and think about what to do. I found an organisation that was fundamentally focused on its customers and perhaps had less digital experience in-house.”

After working with her team to deliver technological improvements across the personal bank offline and online, Redshaw moved into the CDIO position in February 2020. “It wasn’t just because I wanted a longer acronym than most technologists,” she jokes.

“We created the role so we could sew together business and technology because, as with many organisations, technology had historically been something that happened over there, and the business did their thing, and then they would give the technologists something to work on. We wanted better integration.”

Embracing digital change

Redshaw says the creation of her CDIO role in 2020 was a public statement that NatWest wanted to create a partnership approach to technology and business: “This is a digital bank in the making, and hopefully, with the results that we’ve seen, we’ve achieved our aims.”

The technological transformation in banking services that Redshaw oversees at NatWest today differs greatly from the finance industry she joined as a software engineer in 1987.

“We didn’t call it digital then,” she says. “I remember the focus was on, ‘How do we use technology to make things quicker, simpler and more secure for our customers?’” She points to work on a security module for the London Stock Exchange and the beginning of the settlement systems CHAPS and Euroclear.

“There was a lot of change where technology was being brought in, but it was more for the underpinning services than for the consumer-facing areas,” she says, before fast-forwarding to the present-day bank. “Over that time, we’ve seen that digital is now in the hands of our retail customers.”

Redshaw says the shift in technological focus also helped prompt her switch to the retail side of banking. After a career driving behind-the-scenes IT changes in major firms, such as Lloyds TSB, Barclays Capital and Royal Bank of Scotland, her current role at NatWest is focused on delivering innovative customer services.

“That’s where the exciting stuff is happening. Yes, of course, we use AI across several areas of the organisation – something like 17% of our models are AI-based now, such as for controlling fraud, financial crime and so on,” she says.

“However, in terms of affecting human beings, digital services are at our customers’ fingertips. If you think about my driver for going into the CDIO role, the customer is where I thought I’d have the most impact.”

Delivering pioneering innovations

As CDIO, Readshaw is directly accountable to the group CIO and retail banking CEO. Responsible for digital operations leadership, she manages 4,500 people across four locations globally and leads the delivery of retail banking technology for Royal Bank of Scotland, NatWest and Ulster Bank North.

Redshaw’s team is digitalising services to make life easier for the group’s customers. Their work is supported by a planned investment of £3.5bn from 2023 to 2025, with more than 70% of spending targeted at data and technology.

NatWest has 10.9 million digitally active retail and business banking customers and 3.5 million use online banking platforms. The hard work continues apace. In 2024, Redshaw led the launch of a retail banking app on Apple’s Vision Pro virtual reality headset.

One of her proudest achievements is the introduction of generative AI (GenAI) into the bank’s conversational assistant, Cora. She says the bank made an early move into chatbots. Cora was introduced in 2017. The technology could answer basic questions, but Redshaw wanted it to do more.

“When I joined in 2018, I realised it was quite a good channel to do something with,” she says. “I had some grand ambitions for her – things like digital avatars having a voice, and all these engaging ways of doing things. I said, ‘Look, I see this particular technology being something we could get moving on’.”

Redshaw saw that, while machine learning technology was progressing at pace, it wasn’t quite ready for the giant leap in digital experiences she envisioned. However, the public release of generative AI models in late 2022 helped turn theory into a practical reality. Working with experts from IBM’s client engineering team to develop the initial proof of concept, NatWest launched its next-generation assistant, Cora+, in June 2024.

Cora+ is a multichannel platform that securely accesses data from multiple sources, including products, services and banking information. The virtual assistant technology is powered by IBM’s Watsonx Assistantand built on IBM Cloud. Estimates suggest the technology is creating a 150% improvement in satisfaction for some customer queries.

“It was the perfect example of an interest in technology, an interest in people, and an interest in delivering business value,” she says. “I feel very excited about how we’ve taken something that just answered questions and moved into generative AI at scale for millions of customers. And it’s only the first step. I’ve got big ambitions for what I want to do with that technology.”

Building strong partnerships

Cora+ uses ChatGPT 3.5 alongside an unnamed GPT large language model (LLM). The second model is trained to judge the output of the first model. While the GPT models play an important role in NatWest’s digital strategy, the organisation is eager to keep an open approach to AI and innovation.

Redshaw says the group wants to avoid being locked into a specific LLM. She wants the capability to swap from large to small language models (SLMs). Organisations can use SLMs to derive outputs from constrained amounts of data that require less computing power, which is important for a big business like NatWest that wants to meet sustainability targets.

“As a result, it was a case of, ‘OK IBM, we like working with you, but we want to be able to switch the language models in and out depending on the business requirement’,” she says. “And they were like, ‘Absolutely’. So, that’s great. We have the same mindset around using the best of everything to get value for our customers safely.”

Wendy Redshaw, Natwest

“This is a digital bank in the making, and hopefully, with the results that we’ve seen, we’ve achieved our aims”

Wendy Redshaw, NatWest Retail Bank

In addition to the work on Cora+, Redshaw and her colleagues are analysing how AI can boost customer experiences in other areas. NatWest has worked with IBM to develop a digital legal assistant powered by GenAI. This tool streamlines contract management and enhances accessibility, especially for neurodivergent users. The tool supports colleagues with compliance checks, producing 20% efficiency gains.

More generally, Redshaw is proud her team completes thousands of releases annually. The department’s focus on micro-projects is as important as delivering large-scale initiatives and helps NatWest hit tight transformation deadlines. Across all projects, IBM acts as a key technology partner, with Redshaw suggesting the nature of the long-term working relationship with the tech giant is like interacting with people on the internal team.

John Duigenan, distinguished engineer and general manager of the global financial services industry at IBM, says shifting to constant innovation, experimentation, and learning is typical of the work his company sees in its most pioneering clients. “We got to work with a trusted partner, and we got to learn together,” he said, referring to IBM’s relationship with NatWest.

“It’s great we co-create approaches to using technology and collaborate on innovation. Our teams blend incredibly well, and we deliver together in new ways. We have an approach that says, ‘We know why this work will matter for all of us because we can measure the impact’.”

Providing new experiences

Redshaw reflects on achievements during the past few years. While the benefits of the digital transformation she’s enacted at NatWest are clear, there’s always an opportunity to do more.

She says the rapid pace of transformation makes it difficult to predict with any degree of certainty what will happen next: “What will the success metrics be in three years? We won’t be judged on the same metrics because digital banking is changing quickly.”

However, she expects to see developments in some key areas. “In the AI space, I expect to see more voice,” she says. “At the moment, Cora listens to our telephony and sends a text, a deep link, or something else that’s required. In the future, I think it’ll probably answer the phone and deal with questions.”

Redshaw also expects progress in text-based answering. Her bank’s research suggests people in financial difficulties often prefer having a guilt-free conversation with a bot rather than a human. “I would expect something in that financial health and support space that uses natural language,” she says.

There’s even the potential for advances in unexpected areas. Redshaw says she’s keen to add Cora to ATMs, something that she was previously told was impossible.

“I’ve now spoken to some innovation engineers, and they’ve said they think it might be possible,” she says. “So, I suspect we will see something like a digital point of presence.”

Finally, Redshaw expects the bank to continue honing its approach to mobile. “People now have their bank in their pocket,” she says. “I imagine we will give more richness and engagement through these devices. Even though our mobile strategy is great, I think it will lean towards more engagement and personalisation during the next 24 months.”

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Nvidia in 2024: year in review

Nvidia experienced a memorable 2024 in some ways, and certainly CEO Jensen Huang won’t forget the year in which his company finally outdid Apple as the most valuable firm in the world.

We also received a clutch of powerful new GeForce GPUs from Team Green, along with a huge move on the software front too, and, inevitably, AI continued to be a massive driving force for Nvidia.

Nvidia’s value exceeded $1 trillion in 2023, but it blew through the roof this year, with its stock heading steeply upwards throughout 2024 – driven, of course, in large part by its AI GPUs.

Indeed, Nvidia became the world’s most valuable company in June 2024, beating out the likes of Apple and Microsoft, exceeding a market cap of $3 trillion. Team Green slipped back a bit as the year went on, but then retook pole position from Apple in November 2024, approaching a $3.5 trillion valuation. Nvidia also barged Intel off the Dow Jones Industrial Average index.

Throughout the year, Jensen was gleefully stoking the AI hype furnace, unsurprisingly. A lot of leather jackets can be bought for the kind of cash Nvidia is now worth, and the swiftness with which this financial rise has occurred has been nothing less than breathtaking.

Is Nvidia going to be the first company to hit the $4 trillion mark? It’s a fair bet if the momentum behind AI keeps on chugging the way it has been – and maybe Nvidia is even set to become a household name eventually (something it most definitely isn’t yet, despite all this success).

An Nvidia GeForce RTX 4080 Super on a desk

(Image credit: Future / John Loeffler)

The year of the Super graphics cards

Nvidia continued to dominate the desktop GPU market in 2024, to no one’s surprise, to the point of a near-monopoly in fact.

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Helping to maintain its momentum here was a trio of new graphics cards for the Lovelace range which Nvidia revealed as the year kicked off. These fresh additions to the best Nvidia GPUs out there were the GeForce RTX 4070 Super, RTX 4070 Ti Super, and RTX 4080 Super.(And yes, we still can’t get over the fact that Nvidia made a ‘Ti Super’ as a way to jam an extra model into a cluttered mid-to-upper-range space).

These Super GPUs replaced the existing models in all but the case of the RTX 4070, which was kept in production to run alongside the RTX 4070 Super, but at a cheaper price point (obviously).

Overall, the new graphics cards were welcome introductions and powerhouse offerings, but what wasn’t so welcome were the price tags attached to them. In true Nvidia style, these mid-to-higher leaning GPUs were all expensive. Notably, the RTX 4070 Ti Super fell a little short in our review, being rather overshadowed by the RTX 4080 Super, which we declared was the enthusiast GPU we’ve all been waiting for.

Our review of the RTX 4070 Super also represented a big thumbs-up for the GPU, and it proved to be our favorite overall of the new graphics cards (even if its 12GB of VRAM limits the card’s 4K chops – the 4080 Super become the new champ here, of course).

On the issue of priciness, it’s true that some of these new Super variants got price cuts to a limited extent as the year rolled on, but overall, AMD’s mid-range remained the much better value picks compared to Team Green.

Otherwise, we didn’t see much else from Nvidia in the way of GPU releases, save for a fresh spin on the RTX 4070 with slightly slower video RAM. It was effectively the same as the original RTX 4070, though, and a move made by Team Green to ensure supply remained strong, we were told.

An EVGA RTX 3060 on a table in front of its retail packaging

(Image credit: Future/Jackie Thomas)

There was nothing to be seen elsewhere, and once again, tumbleweeds at the lower-end of the market. The old RTX 3060 remained a strong seller as a result – the 12GB flavor, with that VRAM loadout proving a definite carrot for some gamers – despite chatter from the grapevine around the middle of the year that Nvidia might be discontinuing this model.

Indeed, the RTX 3060 is still the most popular GPU out there going by the Steam hardware survey, with the RTX 4060 making good headway too – that graphics card remains our top pick for 1080p gaming (and it’s solid for 1440p as well).

Despite plenty of rumors suggesting a 2024 launch earlier in the year, we didn’t see the RTX 5000 series turn up this year, with the expectation now being that Nvidia will launch new RTX 5090 and 5080 (and possibly RTX 5070) GPUs at the very start of 2025 at CES.

NVIDIA App | Essential Companion for PC Gamers & Creators – YouTube NVIDIA App | Essential Companion for PC Gamers & Creators - YouTube Watch On

There was some super new software, too

Broadly speaking, Nvidia GPU owners have had a somewhat rocky relationship with GeForce Experience. A good chunk of gamers with an Nvidia graphics card preferred to just install the graphics driver, and not bother with the companion software, GeForce Experience, at all – and Team Green took the hint. In 2024, Nvidia canned GeForce Experience and made an all-new official app.

The Nvidia App (oh, the hours upon hours that must’ve been spent in brainstorming marketing meetings coming up with that name) arrived in beta in February 2024. It was billed as an all-in-one replacement for GeForce Experience and the Nvidia Control Panel, plus the RTX Experience. All these separate pieces were instead housed under one convenient umbrella (where driver installs are handled, too).

The Nvidia App emerged as a full release in November, after being worked on extensively during the year. Nvidia even actively solicited feedback from gamers on which legacy features should be preserved, and more besides.

That feedback was listened to in terms of implementing elements such as in-game frame rate and latency info (plus much more) in the revamped overlay for the Nvidia App, and it offered some smart new features such as easy GPU overclocking. The new app was generally well-received, appears to run smoothly and responsively in the main, and fortunately, there are no onerous account or login requirements here either – hopefully that’ll remain the case going forward.

There was one notable niggle that cropped up in mid-December, though, when reports emerged that an option in the Nvidia App could cause considerable slowdown of gaming frame rates. Nvidia is currently investigating that problem (at the time of writing), and there’s a fix (of sorts) for the apparent bug.

Also on the software side of the equation, DLSS continued to dominate the frame rate boosting scene, and remains a powerful weapon in Nvidia’s armory of GPU tricks.

Nvidia CEO Jensen Huang at Nvidia's pre-Computex 2024 keynote showing off Nvidia Rubin

(Image credit: Nvidia)

AI FTW still

Naturally AI remained an area where Nvidia realized some big successes this year, and as we already mentioned, it helped to drive the company’s market value skywards (or moon-wards, perhaps we should say).

Team Green was predictably keen to push forward with new Rubin AI chips, the successor to Blackwell for AI workloads, being announced just a few months after the latter.

It’s possible that Rubin, which was the focus of Computex 2024, could power the GeForce graphics cards that follow the next generation – mirroring the way Blackwell has been deployed for AI GPUs and RTX 5000 desktop boards – so this could have been our first (sort of) sighting of RTX 6000. (If RTX 6000 ever happens, and here at TechRadar, we’ve made arguments as to why there are valid reasons to doubt this – namely the juggernaut profits in the AI world, of which there are a bunch of major concerns around, it has to be said).

GeForce Now 4K streaming on laptop

(Image credit: Nvidia)

GeForce Now continues to evolve – with a catch

Last year was an important one for Nvidia’s streaming service for PC gamers, with the new ‘Ultimate’ subscription coming in (offering up to 240 frames per second, and a less laggy experience – for those with an internet connection up to the task, that is).

Early in 2024, Nvidia introduced a Day Pass for GeForce Now – allowing you to try out the full service for a day, to see how it works for you – and then towards the tail end of the year, a big upgrade was announced for the middle tier ‘Priority’ membership. This was renamed ‘Performance’ and Nvidia boosted its visual quality from 1080p to 1440p resolution (with ultrawide monitor support on top), all with no additional cost.

At least there was no financial cost, but there was a catch in the form of a monthly time limit imposed on these subscribers (and Ultimate tier members too). On the face of it, capping play time was a move to help Nvidia shorten queues and keep the streaming quality running smoothly, but it went down badly with some subscribers, who felt the 100-hour limit was too stingy.

Note that the new time limit doesn’t come into force until 2025 starts, and won’t apply to existing subscribers until 2026. Still, this led to plenty of threats of quitting GeForce Now on online forums – we’ll just have to see if that turns out to be mere noise, or whether a bunch of subscribers are indeed about to exit stage left.

Nvidia CEO Jensen Huang

(Image credit: Nvidia)

Concluding thoughts

In 2024, Nvidia brought some high-quality graphics cards into its Lovelace range, although the more affordable end of the GPU market was totally neglected (again). The company continues to dominate the desktop graphics card arena, and that won’t likely change in the near future – especially not at the higher-end where Nvidia won’t even be challenged going forward, if the rumors are right.

The Nvidia App was a high point for Team Green – and it’s great to see gamer feedback helped to shape the software – with DLSS also helping to build on, and reinforce, its consumer GPU success.

AI was the massive money-spinner, though, and the driving force behind Nvidia exploding to become the world’s most valuable company.

As we touched on above, the worry for PC gamers might be that the blistering success of AI GPUs – if it continues, and it doesn’t seem a good idea to bet against that – could mean Nvidia’s gaming graphics cards are eventually side-lined, or perhaps dispensed with entirely. With AMD also looking to cash in on AI, and Intel’s GPU prospects seeming shakier these days, all this does prompt some concern around the future of desktop graphics cards in the consumer marketplace.

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M4 MacBook Air to launch before iPhone SE 4 and iPad 11

Apple upgraded several Macs to the M4 chip a few weeks ago, including the MacBook Pro, iMac, and Mac mini. The former is easily the most exciting of the three, as Apple gave fans a much-needed upgrade. The M4 MacBook Pro comes with 16GB of RAM instead of 8GB, effectively reducing the laptop’s price for those who would spend extra money for more memory.

It’s all in the name of Apple Intelligence, a suite of genAI features still in its early days. Apple is ensuring that all its devices will have the resources to handle AI and one’s non-AI computing needs.

I said at the time that Apple had no choice but to give the M4 MacBook Air the same 16GB memory upgrade. Apple practically confirmed this during the M4 Mac launch week when it said that existing M2 and M3 MacBook Airs will also come with 16GB of RAM as the new default.

Apple didn’t reveal the M4 MacBook Air release date at the time, but leaks said the 13-inch and 15-inch laptops would drop at some point in the first quarter of 2025. A new update from an insider teases an even faster launch than expected, as Apple might not want to wait until the iPhone SE 4 and iPad 11 are also ready to launch.

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After the iPhone 16 launch event, we thought we’d get a Mac-centric keynote for the M4 Macs. Apple chose to announce the laptops via press releases, though it also posted extended presentations on YouTube for each of the three Macs that got the M4 treatment.

Before Apple’s announcements in the first quarter of 2025, reports said that the iPhone SE 4 would drop in March. That’s also going to be a rather exciting iPhone for certain buyers.

Considering the mid-ranged iPhone’s rollout expectations and what Apple did with the M4 Macs, it’s easy to assume the company would repeat the play: Pick a week in March and announce a new product each day. We’d get the M4 MacBook Air, the iPhone SE 4, and the iPad 11, in whatever order Apple chooses to do it.

However, Mark Gurman said on X that the M4 MacBook Air launch is coming sooner than expected. He didn’t divulge an actual release date for the M4 MacBook Air models, but he said that the laptops will precede the iPhone SE 4 and iPad 11:

As I wrote in October, new entry level iPads (J481 and J482) are coming in the spring. iPhone SE, new iPad Air are on the same general timeline. The M4 MacBook Air will be earlier.

The Bloomberg reporter also penned a newsletter over the weekend, where he also addressed Apple’s tentative roadmap for the M4 Macs. He said the M4 MacBook Airs will arrive early next year, without mentioning the iPhone SE 4 and iPad 11:

But the real meat of the Mac lineup will get refreshed in the first three quarters of 2025. Things will kick off pretty early next year with M4 versions of the 13-inch and 15-inch MacBook Air (these models are already deep into the manufacturing phase). As the year progresses, there will be a new Mac Studio with a high-end M4 chip. The M4 transition will get completed later in the year with a version of the Mac Pro. This will mark the first time since Apple began using in-house chips that its entire computer portfolio moved to a new M-series generation.

The tweet above gives us a better estimate of when to expect the new MacBook Airs. That said, we have no release dates, so it’s unclear how soon the M4 MacBook Airs will arrive.

Finally, I’ll remind you that Apple has confirmed the M4 MacBook Air in a recent software update. Given Gurman’s claims, Apple’s accidental reveal makes sense if the launch is imminent.

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Why Keir Starmer’s plan to rewire Whitehall needs an IT-rethink

In my personal experience, there are certain institutional barriers to productive and successful delivery of major projects in government. Indeed it may be that the mechanisms that are put in place to reduce the risk of delivery failure and wasted money may in many cases be the very things that are significantly increasing the risk of that failure.

At the heart of many of the challenges facing major government IT programmes is the fundamental disconnect between the bottom-up Agile approaches encouraged by the Government Digital Service (GDS) and followed by most IT programmes and the top-down nature of the project approval, funding and oversight mechanisms. 

This approach frequently demands an agreed up-front design, a fully defined set of outputs and benefits at the start of the project and a business case setting out in great detail the budget required for delivery. These are all fundamentally based on Waterfall-type project planning. 

As an ex-Treasury official myself I fully understand the need to ration spending and to allocate it to where it is most useful, however the way this is currently configured does not align with Agile project delivery. 

At best these are simply slightly spurious formalities that projects must go through before they can start the Agile approach to delivery. At worst they undermine the delivery approach needed and distract the project team from the iterative, fast-paced and flexible approach that is needed for successful delivery. This needs to change in the current government’s vision to emulate a start up’s test and learn mantra. 

Disconnected by IT and business staff

But this approach will also falter if another tendency of government IT is allowed to prevail. Many departments focus on delivering all, or certainly most, projects almost exclusively in-house using bespoke code to build the necessary solutions. This is often done because of the complexity, or at least the perceived complexity, of government processes and how much they differ from those in private sector organisations.

However, this focus on building systems using bespoke code is time-consuming, expensive and hard to manage, and still all too often fails to deliver. It also often ends up with a disconnect between the frequently huge IT team and the business staff who are ultimately going to own and use the system, and with massive amounts of design documentation being passed back and forth between them. 

Small and agile projects are key

To deliver Keir Starmer’s vision of re-wiring Whitehall, there does need to be an approach that looks to how government can apply low-code software development intelligently and in the right areas. This can revolutionise the way the government designs and builds IT by significantly reducing the amount of custom code creation needed and by transforming the way business people are involved in the process. 

The new government is right in how it’s choosing small discrete projects. A more iterative, less ‘big bang’ approach to government transformation should be adopted. Starting small  and picking one or two key processes in any given area, to begin with, and adopting an approach such as Agile low-code development that reduces reliance on scarce and expensive technical skills while compelling business and IT teams to work together in an integrated way. 

This lets you get to the stage where the outcomes can be assessed much sooner, providing the basis on which to move onto the next mini-project. Ulitimately you end up ticking off a lot of stages and achieve sweeping but sustainable transformation but with the problems of more traditional approaches minimised.

Alex Case, is a former senior civil servant at Downing Street and a now government industry principal at Pegasystems, which has developed a low-code platform for building applications

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Nvidia RTX 5070 Ti could turn up before RTX 5070 – and new rumor suggests it might be the powerhouse GPU I’ve been waiting for

  • RTX 5070 Ti could have 16GB of VRAM and use 350W of power
  • It may run with the same GPU as the RTX 5080, as previously rumored
  • Also it might be released before the vanilla RTX 5070, very early next year

Nvidia’s RTX 5070 Ti is the subject of a new leak sharing a bunch of juicy details about the GPU – including the fact that this graphics card is supposedly set to arrive before the vanilla edition of the RTX 5070.

Wccftech has spoken to sources who’ve outlined some fresh specs for the purported RTX 5070 Ti, as well as confirming some of the info divulged by previous leaks (as ever, keep shovelfuls of skepticism on hand).

We’re told that past rumors of the RTX 5070 Ti are correct in asserting that it’ll use the GB203 chip, the same GPU as in the RTX 5080, but obviously it will be a cut-down version. (In theory, GB203-300, with 8,960 CUDA cores, as opposed to the full loadout on GB203-400 with the RTX 5080).

We didn’t hear anything about the VRAM configuration in the last rumor dump, but Wccftech’s sources believe the RTX 5070 Ti will sport 16GB of GDDR7 with a 256-bit memory bus. The video RAM will be 28Gbps giving a total memory bandwidth of 896GB/s, closing in on that 1TB/s mark, which is pretty impressive.

Apparently, power usage will run at 350W, which is 50W more than previously believed. There’s a twist here, though, as leaker Kopite7kimi has chipped in on X to note that the “latest data shows 285W” – while admitting that 350W is one of the possible configurations. In other words, this isn’t yet decided, which is certainly plausible.

Finally, Nvidia is theoretically going to launch this RTX 5070 Ti as the third Blackwell GeForce graphics card, after the RTX 5090 and 5080 – meaning it’ll actually arrive ahead of the RTX 5070 itself.

A man's hand holding an Asus Tug Gaming GeForce RTX 4070 Ti against a white spotlit background

(Image credit: Future)

Analysis: A chip off big brother’s block

It’s a bit odd for a Ti version (or a Super, if that’s what it turns out to be) to arrive before the vanilla flavor of a graphics card, although it has happened before occasionally.

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Sometimes this might be related to manufacturing nuances and chip yields, and with the RTX 5070 supposedly using that same GB203 GPU as the RTX 5080, that tracks in this respect. (The RTX 5070 is theoretically a different chip entirely, GB205). At any rate, at this point, Nvidia wouldn’t surprise me if it delivered a Ti Super off the bat…

Speculation about current launch plans has the RTX 5090 and 5080 turning up at CES 2025, and the RTX 5070 – or this 5070 Ti, as is the argument here – arriving perhaps at CES as well, or a bit later in January.

Wccftech also claims that Nvidia is going to launch all its next-gen Blackwell graphics cards in the first half of 2025, and most of them in Q1. So that’d suggest a quick follow-up for the 5070 (or Ti, whichever doesn’t come out in January), and the RTX 5060 debuting perhaps a lot sooner than expected (seeing as the rumors around that have been much scarcer – suggesting it’s still a fair way down the line).

It’s possible that Nvidia fears what AMD might bring out in the way of lower-mid-range GPUs with RDNA 4, and could’ve made a decision to push the RTX 5060 through faster in anticipation of competing better in that space.

Release timings aside, the specs of the RTX 5070 Ti are making me wonder if this might be the new GPU for me. That memory bandwidth of almost 900GB/s is a third faster than the current top dog of the RTX 4070 spins, the RTX 4070 Ti Super.

On the other hand, power usage creeping up isn’t so great, of course – the RTX 4070 Ti Super chugs 285W, so 350W is a fair old step up from that. If it happens, of course, because as noted above, Nvidia could still be sticking with 285W. Team Green is likely still working out the efficiency to performance balancing act – and pricing will be key here, too, as ever.

I really hope that Nvidia can keep some semblance of a lid on that price tag, as if so, there’s a strong possibility that this will be my big GPU upgrade in the New Year. (Something I’ll be writing a feature about very soon, as I’ve got a very specific reason for this graphics card upgrade – so stay tuned).

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The Nintendo Switch 2 launch event might be just a few weeks away

With 2024 winding down, there’s no question that the Nintendo Switch 2 console is one of the most talked about gadgets set to debut next year. We’ve witnessed an increasing number of leaks in recent weeks, including a dummy Switch 2 unit that gave us a good look at the console’s purported design.

We know Nintendo won’t launch the console this year. The company has been rather tight-lipped about the Switch 2 in the past, but it has at least confirmed that the next-gen device will be unveiled by March 2025. The company didn’t give us a better estimate than that, leaving fans guessing.

However, things took an unusual turn in recent weeks, as more purported Switch 2 accessories were leaked. It all culminated in an entire Switch 2 dummy unit appearing in a detailed hands-on video (photo above). I said at the time that the dummy device seemed convincing based on what typically happens in the tech universe. Usually, when accessory makers share dummy devices, it means they have accurate design information.

It turns out the leaks might have had an effect on Nintendo, at least according to one insider. Apparently, Nintendo wants to reschedule the launch event and host it sooner than planned to prevent further leaks from revealing the Switch 2 secrets. A different person also hinted at an earlier-than-expected launch date. If either source is correct, the Switch 2 launch event might happen very soon.

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First, Redditors spotted this post on X from Nintendo leaker Samus Hunter a few days ago.

The insider says Nintendo might unveil the Switch 2 before “DK,” which can only be the next Donkey Kong game for the Switch, Donkey Kong Country Returns HD. The Redditors point out the game might be released on January 16th, 2025. Therefore, the Switch 2 could be announced on or before that date.

More recently, the same Redditors on the Switch 2 subreddit pointed out the Weibo posts of a person who apparently leaked the entire June 2024 Nintendo Direct event. The Redditors say this person “has been counting down using Fibonacci sequence numbers since December 21st.” That countdown expires on January 8th. The same leaker apparently said in the past that the Switch 2 could be unveiled in January.

I know it all sounds crazy, but it fits with Samus Hunter’s claim above. The Nintendo Switch 2 launch event could happen at some point in the first two weeks of January, if this information is accurate. Or we could simply be looking at speculation and wishful thinking.

Whatever the case, the fact remains that Switch 2 accessories will continue to leak the closer we get to the launch event. Plenty of companies are looking to make the most of the Switch 2 launch, so they’re developing plenty of products for the console.

Finally, I’ll point out that a different Switch 2 leaker, who revealed plenty of details about the console teased a full design reveal for Christmas Day. If that happens, it might further convince Nintendo to get it over it, and unveil the console in all its glory sooner than planned. The same leaker also teased a January launch for the next-gen Switch.

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We just learned a key detail about Apple’s foldable iPhone

A Display Supply Chain Consultants (DSCC) report a few days ago claimed that Apple will enter the foldable smartphone market in 2026. The move is expected to turbocharge the foldables market, which will face stagnation next year. Dominated by Samsung and Huawei, the current foldable phone landscape has grown all it can without Apple. According to the report, the foldable iPhone is the holy grail event the market needs.

The claims make some sense, especially as rumors about foldable iPhones and iPads are heating up. Add to that the approaching 20th anniversary of Apple’s first-generation iPhone, and a foldable iPhone might be just the kind of design change Apple needs.

However, the DSCC report didn’t mention what type of design Apple chose. The only viable choices right now are the fold and flip form factors — either a smartphone that becomes a tablet, like the Galaxy Z Fold 6, or a clamshell foldable, like the Galaxy Z Flip 6. Apple could very well embrace both designs, just like Samsung did. Yes, we have double-fold foldables in the wild, but Apple would probably not consider them in the near future, especially if it wants to launch a foldable Mac/iPad in 2028.

Ross Young, the CEO of DSCC and a steady source of iPhone leaks, has answered questions about the type of foldable iPhone design Apple will choose, claiming that Apple is going with an iPhone Fold rather than an iPhone Flip.

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The comments are buried in an X thread that followed the DSCC report last week. When a user asked whether Apple’s foldable iPhone would be a Flip, Fold, or both, Young answered with one word, “Fold.”

The display analyst then expanded on the comment, saying that Apple is going for a Fold-style “at the moment.”

The same user X user mentioned that most people expect Apple to make a Flip-type of foldable iPhone, asking Ross whether he was sure about Apple’s choice.

That’s when Young said that Apple reportedly canceled the Flip-type design. The foldable iPhone is a “7.x-inch Fold,” he said, adding that he doesn’t want to go into too many details about screen sizes on X.

Samsung also entered the foldable market with a Fold-type device, the ill-fated Galaxy Fold whose original design came with a few critical failures that Samsung had to push back the launch by several months. Samsung perfected the Fold design in subsequent iterations. The first-gen Galaxy Z Flip arrived on the scene a year later.

While I favored the Fold design over the Flip, I changed my mind in recent years. I don’t think I need a tablet in my pocket. It’s clamshell phones like the Motorola Razr and the Galaxy Z Flip that made me dream of a foldable iPhone Flip device.

Take the 6.7-inch iPhone 16 Plus, which I struggled to carry in my pocket for nearly two months. Flip that phone, and it’s a different ball game.

On the other hand, given Apple’s rumored roadmap, an iPhone Fold makes sense. I explained why an iPhone 17 Air design is a key piece of the foldable iPhone puzzle. Also, I told you that Apple’s rumored 6-inch smart display device will pave the way for software interfaces and displays that could very well benefit a foldable iPhone in the future.

If Apple has settled on the Fold design for the first-gen foldable iPhone, we should see more leaks confirming Ross’s claims in the coming year.

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Nvidia RTX 5090 rumor suggests flagship GPU might not guzzle as much power as previously claimed – but don’t get too excited

  • Nvidia RTX 5090 has been rumored to guzzle 600W in the past
  • A leaker on X has suggested it might use ‘slightly’ less power
  • This comes alongside assurances that RTX 5070 Ti won’t be a power hog

Nvidia’s RTX 5090 might not be quite as much of a power hog as some PC gamers fear based on the latest nugget from the GPU grapevine.

As you may recall, the rumor mill has previously insisted that the Blackwell flagship graphics card might tip the scales at a weighty 600W of power use.

According to some fresh info from regular leaker on X, Kopite7kimi, we can at least be somewhat hopeful that the RTX 5090 may not make quite so heavy a demand on your PC’s power supply.

This info popped up in a thread on X which was discussing the purported RTX 5070 Ti – a GPU that could be launched third by Nvidia, after the RTX 5090 and 5080 – and specifically that graphics card’s power requirements of 350W.

Kopite7kimi noted that while 350W is a possible configuration Nvidia is exploring, the latest the leaker has heard is that it’ll be 285W, so considerably less – which prompted an X user to question whether the RTX 5090 might’ve had its power use revised downwards (from 600W), too.

The leaker replied to indicate that yes, this “may” be the case, although it might only be a “slight decrease” in the power chugged by the next-gen flagship.

A mockup of the Gigabyte RTX 4090 Windforce graphics card

(Image credit: Gigabyte)

Analysis: You’ll still need a mighty power supply

Clearly, take all this with plenty of seasoning, but doubtless PC enthusiasts looking at this mighty next-gen flagship will take anything that sounds like remotely good news for the power consumption of the RTX 5090.

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The catch is that the leaker sounds uncertain, and if there’s some downward movement, it’s not likely to be a great deal. So, are we looking at 570W or 580W maybe? Or something more towards 550W if we’re lucky, perhaps? Obviously it’s guesswork at this point, and Nvidia may not have finalized the exact spec itself (or more likely has just done so, maybe – and the rumor mill is yet to catch up).

With the RTX 5090 about to launch, in theory, inside a few weeks at CES 2025, everything about the board is likely nailed down right about now, and we could hear some more definitive sounding leaks in the next week or so. While the flagship is expected to be a seriously powerful graphics card, aside from the power usage worries, the other main concern is pricing – and how far Nvidia might push that.

We can believe a 550W power usage a lot more readily than Nvidia sticking with the same MSRP as the RTX 4090, and not hiking it at all, put it this way.

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How to take an AirPods Pro 2 hearing test

With iOS 18.2 now available, Apple expanded the AirPods Pro 2 hearing test feature to more countries and regions, including Cyprus, Czechia, France, Italy, Luxembourg, Romania, Spain, the United Arab Emirates, and the United Kingdom.

With this feature, you can identify if you have hearing loss by testing your hearing at different frequencies of sound, which are measured in decibels hearing level (dBHL). In addition, some regions already have the ability to use AirPods Pro 2 as a hearing aid device. I recently did Apple’s AirPods Pro 2 hearing test, and I wasn’t happy with what I discovered.

Here’s everything you need to know about Apple’s AirPods Pro 2 hearing test feature and how to take the most out of it.

What do you need to take the AirPods Pro 2 hearing test?

There are a few requirements to take the hearing test:

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  • AirPods Pro 2
  • Update them to the latest firmware
  • Have an iPhone or iPad running iOS 18.1/iPadOS 18.1 or later

Preparing for the test

AirPods Pro 2 Adaptative Audio on iPhone 14 Pro Max running iOS 17AirPods Pro 2 next to an iPhone 14 Pro Max. Image source: José Adorno for BGR

If you match the requirements above, you need to prepare for your test. To make sure your AirPods have the proper fit, you can take the Ear Tip Fit Test (iPhone or iPad only). The Hearing Test also tests the fit of your AirPods.

Your test results might be affected if any of these apply to you:

  • If you’ve had a cold, a sinus infection, or an ear infection within the last 24 hours.
  • If you’re currently suffering from allergies.
  • If you’ve been in a loud environment, like a concert, within the last 24 hours.

Once you found a quiet place to take the hearing test, here’s what you need to do

It’s time to take the hearing test

The hearing test feature is intended for people 18 years and older and takes approximately five minutes.

  1. Make sure that your AirPods are sufficiently charged and that you are in a quiet room.
  2. With your AirPods in your ears and connected to your paired iPhone or iPad, go to Settings > your AirPods. You can also start the Hearing Test from the Health app.
  3. Tap Take a Hearing Test, then follow the instructions:
    • If the app asks to run a check, put your AirPods back in their case, close the lid, then tap OK. Tap Take Hearing Test when the check is finished.
    • If prompted to find a quieter space, turn off air conditioning or fans that might be creating noise in your environment, or wait until night when there’s less ambient noise, like traffic noise. The test monitors ambient noise and will let you know when it’s quiet enough for the test.
    • If the test recommends that you adjust the fit of your AirPods, try a different size of ear tips.
    • If the test recommends that your AirPods Pro needs cleaning, follow AirPods Pro cleaning instructions.
  4. When the Hearing Test starts, tap the screen when you hear a tone. During the test, tones are pulsed three times to give you time to respond to the tone played. You only need to tap one time when you hear a tone. It’s OK if you miss a tone.
  5. If you remove or adjust your AirPods (or if the environmental noise around you becomes loud), the Hearing Test may pause. The test resumes when you put the AirPods back in your ear or when the environmental noise is quiet again.

How to see your results

When the test is complete, you can see the results on your device. The results show your overall hearing loss in decibels of hearing level (dBHL), your hearing loss classification, and recommended next steps.

To see a detailed audiogram, tap Show Details. Your audiogram is securely stored in the Health app on your device, so you can access the data at any time. Here’s what you need to know about the results:

  • Up to 25 dBHL indicates little to no hearing loss.
  • 26-40 dBHL indicates mild hearing loss, where you can hear words spoken in a normal voice from three feet away.
  • 41-60 dBHL indicates moderate hearing loss, where you can hear words spoken in a raised voice from three feet away.
  • 61-80 dBHL indicates severe hearing loss, where you can hear some words when they’re shouted into your ear.

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How to take an AirPods Pro 2 hearing test

With iOS 18.2 now available, Apple expanded the AirPods Pro 2 hearing test feature to more countries and regions, including Cyprus, Czechia, France, Italy, Luxembourg, Romania, Spain, the United Arab Emirates, and the United Kingdom.

With this feature, you can identify if you have hearing loss by testing your hearing at different frequencies of sound, which are measured in decibels hearing level (dBHL). In addition, some regions already have the ability to use AirPods Pro 2 as a hearing aid device. I recently did Apple’s AirPods Pro 2 hearing test, and I wasn’t happy with what I discovered.

Here’s everything you need to know about Apple’s AirPods Pro 2 hearing test feature and how to take the most out of it.

What do you need to take the AirPods Pro 2 hearing test?

There are a few requirements to take the hearing test:

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  • AirPods Pro 2
  • Update them to the latest firmware
  • Have an iPhone or iPad running iOS 18.1/iPadOS 18.1 or later

Preparing for the test

AirPods Pro 2 Adaptative Audio on iPhone 14 Pro Max running iOS 17AirPods Pro 2 next to an iPhone 14 Pro Max. Image source: José Adorno for BGR

If you match the requirements above, you need to prepare for your test. To make sure your AirPods have the proper fit, you can take the Ear Tip Fit Test (iPhone or iPad only). The Hearing Test also tests the fit of your AirPods.

Your test results might be affected if any of these apply to you:

  • If you’ve had a cold, a sinus infection, or an ear infection within the last 24 hours.
  • If you’re currently suffering from allergies.
  • If you’ve been in a loud environment, like a concert, within the last 24 hours.

Once you found a quiet place to take the hearing test, here’s what you need to do

It’s time to take the hearing test

The hearing test feature is intended for people 18 years and older and takes approximately five minutes.

  1. Make sure that your AirPods are sufficiently charged and that you are in a quiet room.
  2. With your AirPods in your ears and connected to your paired iPhone or iPad, go to Settings > your AirPods. You can also start the Hearing Test from the Health app.
  3. Tap Take a Hearing Test, then follow the instructions:
    • If the app asks to run a check, put your AirPods back in their case, close the lid, then tap OK. Tap Take Hearing Test when the check is finished.
    • If prompted to find a quieter space, turn off air conditioning or fans that might be creating noise in your environment, or wait until night when there’s less ambient noise, like traffic noise. The test monitors ambient noise and will let you know when it’s quiet enough for the test.
    • If the test recommends that you adjust the fit of your AirPods, try a different size of ear tips.
    • If the test recommends that your AirPods Pro needs cleaning, follow AirPods Pro cleaning instructions.
  4. When the Hearing Test starts, tap the screen when you hear a tone. During the test, tones are pulsed three times to give you time to respond to the tone played. You only need to tap one time when you hear a tone. It’s OK if you miss a tone.
  5. If you remove or adjust your AirPods (or if the environmental noise around you becomes loud), the Hearing Test may pause. The test resumes when you put the AirPods back in your ear or when the environmental noise is quiet again.

How to see your results

When the test is complete, you can see the results on your device. The results show your overall hearing loss in decibels of hearing level (dBHL), your hearing loss classification, and recommended next steps.

To see a detailed audiogram, tap Show Details. Your audiogram is securely stored in the Health app on your device, so you can access the data at any time. Here’s what you need to know about the results:

  • Up to 25 dBHL indicates little to no hearing loss.
  • 26-40 dBHL indicates mild hearing loss, where you can hear words spoken in a normal voice from three feet away.
  • 41-60 dBHL indicates moderate hearing loss, where you can hear words spoken in a raised voice from three feet away.
  • 61-80 dBHL indicates severe hearing loss, where you can hear some words when they’re shouted into your ear.

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